The Edge of Knowledge

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What do you think about machines that think? Or should I say machines who think? That is the 2015 EDGE question.

Edge of Knowledge

Edge.org was launched in 1996 as the online version of “The Reality Club” and as a living document on the Web to display the activities of “The Third Culture”. What is the third culture? Oh to put it in their words.  ‘the third culture consists of those scientists and other thinkers in the empirical world who, through their work and expository writing, are taking the place of the traditional intellectual in rendering visible the deeper meanings of our lives, redefining who and what we are’.

And members (Edgies) have been responding to an annual question now for some time.

What should we be worried about? What is your favourite explanation? How is the Internet changing the way you think? What will change everything? You know, just regular questions. OK big questions.

And this group contains a lot of famous names. Well this group is made up of famous people is a better description, from many walks of life, and so the answers are extremely interesting. Go and check a few out on the website.

Artificial Intelligence

As is the preamble on the website:

“In recent years, the 1980s-era philosophical discussions about artificial intelligence (AI)—whether computers can “really” think, refer, be conscious, and so on—have led to new conversations about how we should deal with the forms that many argue actually are implemented. These “AIs”, if they achieve “Superintelligence” (Nick Bostrom), could pose “existential risks” that lead to “Our Final Hour” (Martin Rees). And Stephen Hawking recently made international headlines when he noted “The development of full artificial intelligence could spell the end of the human race.”

But wait! Should we also ask what machines that think, or, “AIs”, might be thinking about? Do they want, do they expect civil rights? Do they have feelings? What kind of government (for us) would an AI choose? What kind of society would they want to structure for themselves? Or is “their” society “our” society? Will we, and the AIs, include each other within our respective circles of empathy?”

So how close are we to these predictions, dreams and nightmares? There is plenty of stuff on the web to feed the interested, and surely enough developments will surely move in that direction. Last week we learned that a computer can work out aspects of your personality thanks to your social media use (see the post here). But intelligence? Computing variables is not intelligence.

And can we say that learning is intelligence? Computers can certainly learn, but can they think? Can they reason? What does it mean to think? To make a decision based on what? If the decision is based on experience then to some extent it is a calculation, or a computation, and if that is the case then a computer can think.

So back to the question. What Do You Think About Machines That Think?

Bluetooth Gloves

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Life in the Netherlands involves biking. Biking involves getting cold hands in the winter. Getting cold hands in the winter means difficulty operating your mobile phone.

It is typical, you are riding down the cycle-path, it is raining, your hands are cold, you might be wearing gloves. The phone rings. You stumble to the side of the path, take your gloves off if you are wearing them because otherwise you can’t get into the pockets of your jeans, through the waterproof trousers and take out your phone. By this time at the last second the person decides that you are not going to answer and bang… missed call with a withheld number. What was it? You will never know.

And your hands are now even colder, the touch screen does not register and in a nervous moment you drop the phone trying to put it back into your pocket with wet hands. You get off the bike, put the stand down, go to retrieve your phone (the back has come off so you have to reset various things) and the bike falls over because of the weight in the panniers.

This every-day occurrence could become a thing of the past though, thanks to a fine invention. Bluetooth gloves. Yes ladies and gentlemen, gloves that use bluetooth to operate your phone. You just press the answer button on the glove, make the phone with your fingers as you do when you are pretending to make a call or playing with the kids, and speak. The sound comes out of the thumb, and the pinky has a microphone.

Available in black or grey, mens or women’s sizes, but unfortunately only with the phone fitted in the left hand, the gloves can even be worn while operating a touchscreen. They are dry cleanable and charge with a USB.

I know what is going on my list for Santa.

Discover a New Planet

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The days of discovering planets by pointing a telescope at the skies are long gone. If you are interested in discovery you can join the Galaxy Zoo project.

The Galaxy Zoo project has been running for several years, and involves hundreds of thousands of people. One of the problems for scientists today is the analysis of the enormous amounts of scientific data generated. This example is that of The Hubble telescope. It captures such a large amount of images that they risk never being studied, but one way of getting round this problem is to invite non scientists to view the pictures online and classify what they see. The tutorial on their website is simple to follow and in a few minutes you are away and participating in scientific discovery.
There is always the possibility of finding something new too, as in the example of the dutch primary school teacher Hanny Van Arkel who now has an object known as “Hanny’s Voorwerp” named after her, an object that would probably never have been noted had it not been for Ms Arkel’s lay interest in star gazing.

When looking for planets and other objects scientists rely on mathematics to determine where they may be located. Incredibly enough they have been doing it for many years too, and Neptune was in fact discovered after its position was mathematically predicted.

The planet Neptune was mathematically predicted by Urbain Le Verrier, with telescopic observations confirming the existence of a major planet made on the night of September 23–24, 1846, working from Le Verrier’s calculations. It was a sensational moment of 19th century science and dramatic confirmation of Newtonian gravitational theory.
By 1846 the planet Uranus had completed nearly one full orbit since its discovery by William Herschel in 1781, and astronomers had detected a series of irregularities in its path which could not be entirely explained by Newton’s law of gravitation. These irregularities could, however, be resolved if the gravity of a farther, unknown planet were disturbing its path around the Sun.

So nowadays there is an algorithm that helps us of course, and an educational game, and you can play with it if you like. It is fantastically titled Super planet crash. The site that hosts this game is a portal to an entire series of worlds. Planet exploration worlds.

But back to the game. Using Newton’s laws of gravity the game allows you to place planets in orbit around a sun. Each planet has its correct gravitational pull (they are different sizes of course) and this pull effects the orbits of the other planets. The objective is to build a solar system that functions for 500 years without the planets crashing into each other or falling out of orbit.

Once you get involved in putting large planets into orbit the game gets quite difficult. It’s fun for kids and adults and educational, and might lead you into becoming a discoverer yourself.