See Anyone You Know? Face Recognition Comes Of Age

The National Academy of Sciences are about to publish an article in their proceedings entitled ‘Privacy In The Age Of Augmented Reality’, co-authored by Alessandro Acquisiti, Ralph Gross and Fred Stuzman. It is about developments in face recognition software.
How 2D facial scanners record identitiesTo use the authors’ words the document

“investigate(s) the feasibility of combining publicly available Web 2.0 data with off-the-shelf face recognition software for the purpose of large-scale, automated individual re-identification.”

They are also working on an app that can do it all from your phone! See the FAQ section here for more information. The article reports a series of experiments conducted over the last year or so during which the researchers try to identify a person from their photo using an over the counter face recognition software using information that is freely available over the internet.

The results are interesting. The experiments are as follows:
Students walking through the university campus were asked if their photo could be taken and to complete a questionnaire. As they were answering the questions the computation task was carried out, looking for a picture match on Facebook and requiring only seconds. In this case more than 30% of the students were immediately traced.

Because the faces were the same but the photos taken from different angles, humans had to decide which of the possible matches were the most appropriate, but that is not always the case. Some photos are replicated and therefore the computer can give a 100% guarantee that the match is correct.

For example in another experiment the researchers used an online dating agency that provided anonymous photos. In this case they could match names to the photos in about 10% of cases. In several cases the same photo had been used on different sites.

In a third experiment the knowledge gained was used to search for further private information, all freely available on the web, such as details of sexual preference, date and place of birth and this information even allowed them to generate the first five figures of the individual’s US social security number.

So it seems that we can draw a simple conclusion here, either now or in the very near future, as these technologies are improved and made freely available, anybody will be able to recognize anybody they see on the street, identify them through an app in their telephone, and find out about their interests and other personal information, if they have ever posted (or had posted for them) a photo of themselves on the internet.

For more information, please read my face recognition article on the Bassetti Foundation website.

Are bionic suits a thing of fantasy or the future?

This is Technology Bloggers 100th article!
Well done and thank you to our 16 fantastic writers who have made this possible. Also thanks to all our readers and commenters for your support.
Lets aim for 1,000 now!
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So, to the article! Everyone has heard of Iron Man – well I would think they have. The idea that such a suit could become a reality, is well… fiction. Until now!

A technology company called Raytheon has developed an exoskeleton, designed to effectively act as a bionic/robotic suit. The suit is designed to perfectly mimic and aid human actions, so the wearer can feel normal whilst performing tasks that they could never achieve without the aid of the suit.


One way of thinking about how it feels is to think of the power steering in a car. Without the power steering it can be really tough to turn the wheel, activate the power steering however and the car still feels normal and responds in the same way, the difference is, minimal effort is required to do a rather demanding task.

Doing press-ups in a bionic suit with ease

Performing everyday tasks is easy when wearing a bionic exoskeleton!

The suite has the potential to be fitted with some sort of amour plating, to protect the individual form attack – assuming it were to be used in a war-zone, and not in industry! D3O could actually make it a pretty invincible suit!

The suite can help the wearer lift up to 17 times what they could normally life, making tasks 17 times easier! A massive positive is that it doesn’t restrict the wearers range of motion, meaning that they can more freely and normally.

There is a problem though. The suit has to be attached to an external power source, as it guzzles power like crazy. Current batteries are either too weak, or too dangerous. For example, lithium-ion batteries can’t be strapped to a human, as they are prone to explosion if they get damaged!

A lack of power makes the suit extremely heavy, meaning that every movement becomes more difficult. This means that if there is a loss of power, the suit is hindering, rather than helping the occupant.

Aside from the lack of power, the main difference between the suit Raytheon have developed and Tony Stark’s suit is that Tony Stark’s can fly. Stark’s suit is also loaded with flairs, missiles and weapons galore, and has Stark’s supercomputer Jarvis running the interface. Raytheon’s suit is still in the early stages though, and no doubt will soon catch up 😉

Four Iron Man Suits

Tony Stark’s collection of Iron Man suits

If you want to know more about this super cool invention read CNN’s article about it.

Online Gamers as Scientists

If you thought that online gamers were just a load of geeks, incapable of socializing with the outside world, and living within the confines of their own in their bedrooms, you might like to have a look this website called Foldit. Foldit is a game, but its aim is to solve puzzles for science, and players have recently made some remarkable inroads into the world of protein modelling. Below is a model of an Amino Acid, and it is this type of thing that gamers manipulate.
An Amino Acid Protein MoleculeThis article that explains the process is in the online journal Nature, Structure and Molecular Biology, and begins with the following statement:

“Following the failure of a wide range of attempts to solve the crystal structure of M-PMV retroviral protease by molecular replacement, we challenged players of the protein folding game Foldit to produce accurate models of the protein. Remarkably, Foldit players were able to generate models of sufficient quality for successful molecular replacement and subsequent structure determination. The refined structure provides new insights for the design of antiretroviral drugs.”

The fold it game has existed for a couple of years now. Players create protein structures, with the most stable and low energy structures scoring the most points.

The gamers in general are not scientists and they manually manipulate the model from a base form that is provided to them at the start of the operation. They have a variety of tools but the most important thing is that they have better spatial reasoning skills than computers. Computer models had tried to solve the problem cited above for 10 years without success, gamers produced an adequate model that was then refined by scientists in just 3 weeks.

We could draw similarities to citizen science, having seen posts on this blog discussing loaning out some of your computer’s spare hard disk space and memory to solve scientific problems, and the now common use of similar set ups in astronomy.

Just this week the Astronomy and Telescope journal is entitled Citizen Science, and addresses the issue of amateurs classifying high definition photos of far off galaxies. They say that it is the future of astronomic discovery. See my post on The Bassetti Foundation website for a lay explanation.

The gaming process is an interesting innovation though, as it uses skills that may not be particularly associated with science, but reveal themselves to be extremely important.