Last month the Northwestern University in the USA published a national survey entitled Parenting in the Age of Digital Technology. The report is available for free download through the Parenting CC Portal , but here I would like to take a quick look at some of the findings and questions raised and see if we can provoke some debate.
Batman has appeared in video games for over two decades. The main theme of these games centered on Batman fighting against villains. Several versions were launched over the years, featuring different tasks and characters. Batman comics were the inspiration for these games, which later went on to incorporate features from the films.
Development of Batman video games: 1986 – 1988
In 1986, Ocean Software, a Manchester based company developed the first ever Batman game based on the comic book. The batman featured in this version was rather cute and chubby, and wandered around 150 rooms in search of Robin. Two years later, Batman: The Caped Crusader was launched, which was better in terms of digital color and had two campaigns, one with the Penguin and the other with the Joker. These could be played in any ordered decided upon by the player. Even though the launch of this version coincided with the release of Tim Burton’s Batman film, they showed no similarity. Continue reading
If you thought that online gamers were just a load of geeks, incapable of socializing with the outside world, and living within the confines of their own in their bedrooms, you might like to have a look this website called Foldit. Foldit is a game, but its aim is to solve puzzles for science, and players have recently made some remarkable inroads into the world of protein modelling. Below is a model of an Amino Acid, and it is this type of thing that gamers manipulate.
This article that explains the process is in the online journal Nature, Structure and Molecular Biology, and begins with the following statement: Continue reading
About this time last year, game sites were abuzz with rumours that the next instalment of Rockstar’s immensely successful Grand Theft Auto series was headed toward the west coast of the United States.
The New York-based video game publishing company’s California division, Rockstar San Diego, was discovered to be scouting sites in and around Hollywood and the greater Los Angeles area. Fans were fluttering with curiosity – were they going to return to the streets of Los Santos and Vinewood, featured prominently in the 2004 GTA release “San Andreas?”